After spending just a few minutes in The Outlast Trials, it's easy to see Red Barrels has captured the magic once again. Absolutely dripping with atmosphere and creepiness, you can't help but want to find out what's waiting for you around the next corner, even though what ever it is will probably be one of the top 10 grossest things you've ever seen. Like the two earlier titles in the series, every bit of the game exudes quality. The characters, story and level design are so interesting and well thought out, and whoever does the lighting, modeling and texture work in these games, just, wow. Fantastic job to everyone on the team. The Outlast Trials can be played solo, or co-op, which is a neat new twist to the series and often adds to the tension. When it came to the screenshots, this one was a bit of a doozy as i only had a limited time to look for and set up a shot, before the game would sense i wasn't moving my character and boot me from the level back to the main menu, so the pressure was on to act quickly. To add to that, freezing time would either make the Temporal Anti Aliasing smudge a ton of details in certain parts of the picture, or even with it completely off, another type of visual glitch would randomly pop up all over characters/things that move, ruining a shot. Still though, totally worth the hassle as the Outlast games are just so fun to take screenshots of. Huge thanks to the folks over at Red Barrels for inviting me to try the game out.